AR, Tech News & Awesome Games

A tech & research blog from Costas Boletsis (PhD Research Fellow, Gjøvik University College, Norway)

Category: Games & Serious Games (Page 1 of 2)

Smartkuber: preliminary results

smartkuber2
We ran a preliminary (informal) analysis of the first results coming from the – still on the two digits – gaming sessions of Smartkuber, just for the fun of it. Trying to examine the game’s validity as a cognitive screening tool, we found a promising, statistically significant linear correlation – so far – between the game scores and the MoCA cognitive screening test scores. We can also get a better insight on each mini-game’s performance. However, there is still a long road ahead of us, with the final results coming in around December. Things are looking good, fingers crossed…

PS. Seniornett Norway has been an extremely helpful collaborator, providing the study’s awesome participants and the meaningful feedback.

Project Tango

Google’s Project Tango seems like a very interesting and promising take on mobile 3D tracking and perception…

Smartkuber – the cognitive training video game with the cubes

smartkuber

The beta version of the cognitive training game I was developing as part of my PhD study is up and running! So…… Smartkuber is a serious game for cognitive training, developed at Gjøvik University College (Norway) as a research project, from Costas Boletsis and Prof. Simon McCallum.

It is actually the main tool for the last stage of the PhD study and we are currently running the validation experiment, in collaboration with Seniornett.

Smartkuber consists of 5 mini-games which – along with the implemented interaction technique, utilising the cubes – address various cognitive functions. You can find all the info about it in our new website: www.smartkuber.com

Check the demo video

Segway VR simulator using Oculus Rift DK2, Wii Balance Board & Kinect

A very interesting project: developing a Segway simulator in Virtual Reality space, utilising the Nintendo Wii Balance Board (= the Segway board) and the Microsoft Kinect (= player hand movements) for interaction purposes.

The interaction works smoothly and it feels like the real thing. The navigation space is the Tuscany villa Oculus Demo.

Nicely done!

Meta Spaceglasses One: first thoughts

spaceglassesA few days ago, the Meta Spaceglasses One finally arrived! We, at the GUC GameLab, have been waiting for them for over a year. So…I’ve used it for a while and I must admit that overall I was not impressed.

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What about Siftables?

sifteoIn the quest for the appropriate/playful interaction technique for my PhD’s cognitive training/assessment game, I came across a very interesting, old acquaintance: Siftables.

More specifically, “Siftables are small computers that display graphics on their top surface and sense one another and how they are being moved. Siftables were developed as a platform for hands-on interactions with digital information and media and were the prototype for Sifteo cubes.”

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Game Technology Lab resources

GTL_logo_white_150The Game Technology Lab (GTL) at Gjøvik University College has a new website with details on courses and game-related discussions.

Also, GTL is very active on YouTube where you can find a number of lectures from the game-related courses.

Game suggestion: DragonBox

dragonbox

A serious game to teach algebra to children in an entertaining way, from the Norwegian publisher WeWantToKnow AS. Developed for Android, iOS, etc. LINK

Game suggestion: Papers Please

papersplease

Congratulations. The October labor lottery is complete. Your name was pulled. For immediate placement, report to the Ministry of Admission at Grestin Border Checkpoint. An apartment will be provided for you and your family in East Grestin. Expect a Class-8 dwelling.

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Game suggestion: The Stanley Parable (now on Steam)

stanleyparable
The Stanley Parable is a first person exploration game. You will play as Stanley, and you will not play as Stanley. You will follow a story, you will not follow a story. You will have a choice, you will have no choice. The game will end, the game will never end.

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