AR, Tech News & Awesome Games

A tech & research blog from Costas Boletsis (PhD Research Fellow, Gjøvik University College, Norway)

Category: Gjøvik University College

Smartkuber: preliminary results

smartkuber2
We ran a preliminary (informal) analysis of the first results coming from the – still on the two digits – gaming sessions of Smartkuber, just for the fun of it. Trying to examine the game’s validity as a cognitive screening tool, we found a promising, statistically significant linear correlation – so far – between the game scores and the MoCA cognitive screening test scores. We can also get a better insight on each mini-game’s performance. However, there is still a long road ahead of us, with the final results coming in around December. Things are looking good, fingers crossed…

PS. Seniornett Norway has been an extremely helpful collaborator, providing the study’s awesome participants and the meaningful feedback.

Smartkuber – the cognitive training video game with the cubes

smartkuber

The beta version of the cognitive training game I was developing as part of my PhD study is up and running! So…… Smartkuber is a serious game for cognitive training, developed at Gjøvik University College (Norway) as a research project, from Costas Boletsis and Prof. Simon McCallum.

It is actually the main tool for the last stage of the PhD study and we are currently running the validation experiment, in collaboration with Seniornett.

Smartkuber consists of 5 mini-games which – along with the implemented interaction technique, utilising the cubes – address various cognitive functions. You can find all the info about it in our new website: www.smartkuber.com

Check the demo video

Latest publication: The Use of Smartwatches for Health Monitoring in Home-Based Dementia Care

basispeak

Our latest publication on the use of smartwatches (the Basis smartwatch in particular) for health monitoring in home-based dementia care is now available on the SpringerLink website. The paper will also be presented on the Human Aspects of IT for the Aged Population in Los Angeles, next week. (Update: You can read the full paper here.)

Segway VR simulator using Oculus Rift DK2, Wii Balance Board & Kinect

A very interesting project: developing a Segway simulator in Virtual Reality space, utilising the Nintendo Wii Balance Board (= the Segway board) and the Microsoft Kinect (= player hand movements) for interaction purposes.

The interaction works smoothly and it feels like the real thing. The navigation space is the Tuscany villa Oculus Demo.

Nicely done!

Gjøvik / winter / timelapse


by Mariusz Nowostawski

Meta Spaceglasses One: first thoughts

spaceglassesA few days ago, the Meta Spaceglasses One finally arrived! We, at the GUC GameLab, have been waiting for them for over a year. So…I’ve used it for a while and I must admit that overall I was not impressed.

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Google Cardboard: experience VR in a simple, fun, and affordable way

cardboard

Google Cardboard is a virtual reality (VR) platform developed by Google for use with a fold-out cardboard mount for a mobile phone. It is intended as a low-cost system to encourage interest and development in VR.

Got the Google Cardboard for Christmas and just gave it a try. Definitely, I got my money’s worth (appr. 20$), it was easy setting it up and its performance was more than decent.

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Game Technology Lab resources

GTL_logo_white_150The Game Technology Lab (GTL) at Gjøvik University College has a new website with details on courses and game-related discussions.

Also, GTL is very active on YouTube where you can find a number of lectures from the game-related courses.

New “toys” at Gjøvik University College

A-olOtoCAAAd1BwYesterday, the collection of new toys was completed (Christmas time!). We got the new Nexus and Samsung phones and tablets and I and Simon are experiencing the WOW effect as we speak. Our first impressions have to do with the use of the stylus for Samsung Galaxy Note 2 and 10.1 and how suitable is for drawing, sketching, even writing mathematical formulas quickly. We are also amazed by the clarity of the screen on Nexus 4 and by how “playable” and ideal for gaming is the new iPad mini. Ok, now I have to go on with the testing… :)

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